email: Aelor |
Herein lies the Aelorian deities most commonly worshipped throughout the land. This is not a comprehensive list, as many other minor powers and forces exist. Even if you are not playing a cleric, it is recommended that you choose a patron deity from these descriptions to add background flavor and campaign hooks to your character.
Alignment Restrictions
All clerics must be no more than one step away from their deity's alignment.
For example, a cleric of a Lawful Good deity must be either Lawful or
Good, and cannot be Chaotic or Evil. Clerics of a True Neutral deity must
have Neutral as some part of their alignment.
Heathen Priests
Clerics who do not worship a deity are non-existant. A character
must have a deity in order to receive divine powers and spells.
Click on the deity's name for a more detailed description of their tenets, followers, and domains.
Table 1: Deities |
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Deity |
Alignment |
Influence |
Typical Worshipers |
Lawful Evil |
Vengeance, strife, tyranny |
Conquerors, revenants |
|
Lawful Neutral |
Knowledge, truth, Astrum |
Wizards, sorcerers, scholars |
|
Neutral Evil |
Darkness, night, loss, forgetfulness |
Assassins, thieves |
|
Lawful Good |
Endurance, suffering, the oppressed |
Knights, holy warriors, slaves |
|
Neutral Evil |
Cold, ice, winter |
Snow orcs, frost giants |
|
Chaotic Evil |
Destruction, chaos |
||
Chaotic Good |
Luck, adventurers, travellers |
Gamblers, halflings, rogues |
|
Neutral |
Time |
||
Neutral |
Nature, the earth |
Druids |
|
Lawful Evil |
Death, undead |
Necromancers, death cults |
|
Lawful Neutral |
Money, trade, business |
Merchants |
|
Chaotic Neutral |
Sea, storms |
Sailors |
|
Neutral Good |
Music, song, poetry, storytelling |
Elves, bards, rogues |
|
Lawful Evil |
Pain, hurt, agony, evil birds |
Harpies, sadists | |
Lawful Neutral |
Artifice, craft, invention |
Gnomes, builders, craftsmen |
|
Chaotic Neutral |
Strength, war |
Fighters, dwarven warrior caste |
|
Chaotic Good |
Love, beauty, art, summer |
Artists, painters, sculpters | |
Chaotic Good |
Moon, stars, the winds, lycanthropes |
Wind elves, knights, rangers, sailors |
|
Neutral |
Magic, Ether, fire |
Wizards, sorcerers |
|
Chaotic Evil |
Deceit, lies, trickery |
Assassins, spies |
|
Chaotic Evil |
Disease, decay, drought |
||
Neutral |
Fate, destiny |
Witches, gypsies |
|
Chaotic Good |
Joy, happiness, festivals, rain |
Wanderers, halflings |
|
Neutral Good |
Forests |
Wood elves, rangers |
|
Lawful Good |
Justice, law |
Fighters, knights, paladins, minotaurs |
|
Chaotic Neutral |
Shadows, stealth, thievery |
Thieves, assassins |
|
Chaotic Neutral |
Beasts, wilderness, autumn |
Rangers, centaurs, orcs |
|
Lawful Good |
Healing, dawn, birth, renewal, spring |
Healers, midwives |
Table 2: Common Deities by Race |
|
Race |
Commonly Worshipped Deities |
Lizard folk |
|
Deep dwarves |
|
Green dwarves |
|
Gnomes |
|
Halflings |
|
Selshan minotaurs |
|
Lashan minotaurs |
|
Wood elves |
|
Wind Elves |
|
Dark Elves |
|
Note: Deities in italics are the most commonly worshipped by a particular race. |
Table 3: Common Deities by Class |
|
Class |
Commonly Worshipped Deities |
Fighters |
|
Barbarians |
|
Holy Warriors |
Any |
Rangers |
|
Wizards |
|
Illusionists |
|
Necromancers |
|
Sorcerers |
|
Clerics |
Any |
Druids |
|
Rogues |
|
Bards |
|
Monks |